Twilight Temple

Location

Twilight Temple is located near Town of Arrivals in Dragon Wilderness. The approximate coordinates is 131 670. You can also warped in TT directly from Archosaur using one of the Illusion Stones (cost: 10,000 coins).

Requirements

  • Squad leader must meet certain level requirement
  • Entry to TT may also require Ultimate Substance(s)
  • Squad Setting is minimum of 4 members, all members must be present upon activating the last pillar to open the inner gate
  • Single Setting is maximum of 4 members, all members are not required to be present to open the inner gate

Ultimate Substance

Single Mode and Squad Mode/High Boss Settings require certain numbers of substance to open the gate. Squad Mode/Mid Boss Setting does not require a substance.
Ultimate Substances are also needed to manufacture any TT weapons, armors, and gears.
One (1) Ultimate Substance is obtained by crafting the following mid mats:

  • 5 Fine Lumber
  • 5 Refined Steel
  • 5 Rubstone Powder
  • 5 Anthracite

Twilight Temple

The Twilight Temple is divided into 3 chapters and each chapter into 3 sections:

  1. Chapter 1. Requiem of Wraith
  2. Chapter 2. Symphony of Fate
  3. Chapter 3. Aria of Dawn

Chapter 1. Requiem of Wraith: Chronol (TT1-1) or TT60

Level Requirement: 60
Ultimate Substance: 1
Note: TT60 materials are only dropped from the first 2 bosses. It is unnecessary to select High Boss Setting when doing TT60.

Materials:

  • Chintien's Edge
  • Broken Drums
  • Piece of Skeleton (standard drops from bosses and mobs, also found in chests)
  • Other boss drops: Mirage Stones, Crusade Orders

Boss:

  1. Chintien
    • Drops: Chintien's Edge
    • Attack: Earth, physical and magic attacks. No AoE. His attack does not change based on mode/settings.
    • Availability: Any mode and boss settings.
  2. Lord of Percussion
    • Drops: Broken Drums
    • Attack: His attack varies on type of mode:
      • Single Mode: Physical attack, no AoE.
      • Squad Mode: Once his HP is less than 50%, he will unleash strong physical damage AoE. Cleric is a must with blue bubble.
    • Availability: Any mode and boss settings.
  3. Soulbanisher
    • Drops: none
    • Availability: Squad Mode/High Boss Settings only.
  4. Dimentora
    • Drops: none
    • Availability: Squad Mode/High Boss Settings only.
  5. Vipenalt
    • Drops: none
    • Availability: Squad Mode/High Boss Settings only.

Chapter 1. Requiem of Wraith: Dimensic (TT1-2) or TT70

Note: Refer to Chapter 2. Symphony of Fate: Substancia (TT2-1) for the other TT70 materials
Level Requirement: 68
Ultimate Substance: 1

Materials:

  • Chintien's Armor Shard
  • Framework of Drum
  • Soulgatherer's Tentacles
  • Broken Shard of Gold Armor
  • Ancient's Serpent Skin
  • Mysterious Skull (standard drops from bosses and mobs, also found in chests)
  • Other boss drops: Mirage Stones, Crusade Orders

Boss:

  1. Chintien
    • Drops: Chintien's Armor Shard
    • Attack: Earth, physical and magic attacks. No AoE. His attack does not change based on mode/settings.
    • Availability: Any mode and boss settings.
  2. Lord of Percussion
    • Drops: Framework of Drum
    • Attack: His attack varies on type of mode:
      • Single Mode: Physical attack, no AoE.
      • Squad Mode: Once his HP is less than 50%, he will unleash strong physical damage AoE. Cleric is a must with blue bubble.
    • Availability: Any mode and boss settings.
  3. Soulbanisher
    • Drops: Soulgatherer's Tentacles
    • Attack: Unleashes very strong long-ranged AoE. Must have at least 2 clerics and a tank. Venos be careful to watch your pet's HP, level 10 pet heal is not enough to keep pet alive.
    • Availability: Squad Mode/High Boss Settings only.
  4. Dimentora
    • Drops: Broken Shard of Gold Armor
    • Attack: Short-ranged AoE. Veno can tank with herc. Lure him away from the platform first, he will summon minions that patrols his platform. Aggro also resets if not killed after 10 mins. He usually mentions '007…' when his aggro is about to reset. Watch out for AoE in this case but it should be fine as long as party is far enough from the tank/herc. Luring him is a bit tricky because of his initial attack, stowing herc is not advisable for arcane veno. Put herc on manual and click on follow, once far enough from the platform, send herc to attack him again. Remember to keep healing herc while luring. It's better to have more than 1 veno is a squad if barb is not available to tank.
    • Availability: Squad Mode/High Boss Settings only.
    • Tip: Kill Dimentora last or after Vipenalt. It is easier to drop into his lair after killing Vipenalt than teleporting back up to head to Vipenalt since you may be teleported in the middle of mob patroling the circular hallway.
  5. Vipenalt
    • Drops: Ancient's Serpent Skin
    • Attack: Wood damage. No AoE but will summon exploding hands. Just remember not to move once he summons his minions. It doesnt matter if you are standing right next to the minion, as long as you don't move from your spot, it will not explode. Veno can easily tank with herc.
    • Availability: Squad Mode/High Boss Settings only.

Chapter 1. Requiem of Wraith: Substancia (TT1-3) or TT80

Note: Refer to Chapter 2. Symphony of Fate: Naught (TT2-2) for the other TT80 materials
Level Requirement: 76
Ultimate Substance: 2
Gold drops are rare

Materials:

  • Chintien's Plate
  • War Drum
  • Soulgatherer's Mirror
  • Tough Shard of Gold Armor / Golden Spirit (gold)
  • Ancient's Serpent Blood / Ancient's Orb (gold)
  • Klunky Swords (standard drops from bosses and mobs, also found in chests)
  • Other boss drops: Mirage Stones, Crusade Orders

Boss:

  1. Chintien
    • Drops: Chintien's Plate
    • Attack: Earth, physical and magic attacks. No AoE. His attack does not change based on mode/settings.
    • Availability: Any mode and boss settings.
  2. Lord of Percussion
    • Drops: War Drum
    • Attack: His attack varies on type of mode:
      • Single Mode: Physical attack, no AoE.
      • Squad Mode: Once his HP is less than 50%, he will unleash strong physical damage AoE. Cleric is a must with blue bubble.
    • Availability: Any mode and boss settings.
  3. Soulbanisher
    • Drops: Soulgatherer's Mirror
    • Attack: Unleashes uber strong long-ranged AoE. Very good cleric(s) and tank with high def/HP are required. Full squad with all the buffs are definitely helpful.
    • Availability: Squad Mode/High Boss Settings only.
  4. Shooting Aur (aka Dimentora)
    • Drops: Tough Shard of Gold Armor / Golden Spirit (gold)
    • Attack: Short-ranged AoE. Similar to Dimensic (TT1-2 version) just more HP so will take longer to kill. Watch out for "007…" message which means he will change agro.
    • Availability: Squad Mode/High Boss Settings only. (someone said this boss is also available in Mid Boss setting…never cared to try it out).
    • Tip: Kill Dimentora last or after Vipenalt. It is easier to drop into his lair after killing Vipenalt than teleporting back up to head to Vipenalt since you may be teleported in the middle of mob patroling the circular hallway.
  5. Vipenalt
    • Drops: Ancient's Serpent Blood / Ancient's Orb (gold)
    • Attack: Wood damage. No AoE but will summon exploding hands. Just remember not to move once he summons his minions. It doesnt matter if you are standing right next to the minion, as long as you don't move from your spot, it will not explode. Only difference with TT1-2 is his magic attack is a lot stronger. Herc tank is okay, but make sure at least 2 venos with max pet heals are healing the herc tank.
    • Availability: Squad Mode/High Boss Settings only.
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